Patch Notes/Hotfixes

This page will focus on patch notes, hotfixes, and some general blue posts related to balance druids, swapped out at every major patch.  It is ordered from newest to oldest, with the most recent hotfixes first and the most recent patch last.

Hotfixes

August 4
Classes
  • Druids
    • Starfall should no longer strike targets with which the druid is not in combat.

Firelands

  • Burning Orb attack range has been increased for the Majordomo Staghelm encounter.
  • Players should never get Rage of Ragnaros on Heroic difficulty. Rage of Ragnaros will only be given on normal difficulty if someone on the legendary quest line has 250 shards. Heart of Flame should always be given on Heroic difficulty, even if a player doesn’t have Rage of Ragnaros, but does have 250 shards.

Items

  • Item Sets
    • The Burning Treant and Fiery Imp pets summoned by the Balance druid and warlock tier-12 sets now have reduced damage taken from area-of-effect spells, consistent with other combat pets.

July 19

Classes

  • Druids
    • Moonfire will now generate Lunar Energy when crossing from Solar to Lunar on the Eclipse bar.
  • Firelands
    • Alysrazor
      • Collecting Blazing Power now refreshes Wings of Flame to its full duration each time.
      • Interacting with a Molten Feather will now dismount characters, preventing the feather from being wasted.

July 14

Dungeons & Raids

  • Firelands
    • Shannox
      • Successful attacks on Rageface will now always be critical strikes while he is channeling Face Rage.

July 1

Classes

  • Druids
    • It is no longer possible to cancel Lunar Shower by right-clicking the buff, or canceling it via a macro.
    • Starfall is no longer hitting targets that are within 40 yards if they are not in combat with the druid or his/her party/raid members. It is targeting all hostile characters in combat with the druid’s party/raid members, is not hitting Stealth characters, is not breaking crowd control effects, and is not targeting nearby critters.

Patch 4.2

New Legendary Item: Dragonwrath, Tarecgosa’s Rest

  • Steadfast raiders have an opportunity to embark on a series of quests to create an all-new legendary caster staff. In order to begin the process of assembling the staff, players must first kill a Molten Lord in the Firelands, or have completed any of the achievements Bastion of Twilight, Blackwing Descent, or Throne of the Four Winds. Once any of these achievements have been unlocked, players can accept the quest A Legendary Engagement from Ziradormi in Grommash Hold in Orgrimmar, or Coridormi atop the Wizard’s Sanctum in Stormwind (players who have already completed any of these achievements are immediately eligible for this quest). Players who become eligible for the quest series by killing a Molten Lord in the Firelands will automatically receive the quest Your Time Has Come, leading them to the start of the questline. The legendary item questline is only available to druids, mages, priests, shaman, and warlocks.

Buffs

Crowd Control

  • Many crowd control abilities no longer cause creatures to attack players when they are cast. The creature will not attack the player when the crowd control wears off, and nearby creatures will not become hostile to the player either. However, if a visible player gets too close to the target creature, the creature will remember and attack the player when the crowd control effect wears off. The intent is to make it easier for dungeon groups to manage crowd control assignments and pulling packs of hostile NPCs. The abilities affected by this change are: Hibernate, Entangling Roots, Wyvern Sting (will still cause hostility when it begins to deal damage), Freezing Trap, Polymorph, Repentance, Shackle Undead, Blind, Hex, Bind Elemental, Banish, Seduction.

Pets

  • The Aggressive pet stance has been removed and replaced with the Assist stance. This stance will cause the player’s pet to attack the player’s target. The pet will not change targets unless the master attacks a new target for a few seconds.
The Defensive pet stance will now only cause the player’s pet to attack enemies which attack the pet or the master.
Druid
  • Druids now gain 1 attack power per point of Strength, down from 2. They continue to gain 2 attack power per point of Agility while in Cat Form or Bear Form. In addition, Cat Form’s scaling rate from gear upgrades was slower than other classes, which was causing them to fall behind in damage with higher item levels. To counter the Strength change and improve scaling, the following changes have been made. All numbers cited are for level-85 druids.
  • Entangling Roots and the equivalent spell triggered by Nature’s Grasp no longer deal damage.
  • Innervate now grants an ally target 5% of his or her maximum mana over 10 seconds, but still grants 20% of the druid’s maximum mana over 10 seconds when self-cast.
  • Omen of Clarity clearcasting buff from now lasts 15 seconds, up from 8 seconds.
  • Starfire damage has been increased by approximately 23%.
  • Wrath damage has been increased by approximately 23%.
  • Talent Specializations

    • Balance

      • Earth and Moon‘s duration has been increased to 15 seconds, up from 12.
      • Fungal Growth spell visual effect has been updated to be less visually intrusive and more aesthetic.
      • Lunar Shower has been redesigned. When casting Moonfire, the druid gains Lunar Shower. Lunar Shower increases the direct damage done by Moonfire by 15/30/45%, and reduces the mana cost by 10/20/30%. This effect stacks up to 3 times and lasts 3 seconds. While under the effects of Lunar Shower, Moonfire generates 8 Solar Energy, and Sunfire generates 8 Lunar Energy. The amount of Lunar/Solar Energy gained does not change based on the number of points spent in the talent, or stacks of Lunar Shower. Those druids who wish to delay transition in or out of an Eclipse state should now cast the one of their two basic attacks which will not move the Eclipse bar (either Starfire or Wrath).
      • Solar Beam has a new spell effect.
  • Set Bonuses
    • The 4-piece Balance druid tier 11 PvE set bonus, Astral Alignment, now provides a total of 15% critical strike chance with 3 charges, decreasing by 5% per charge, instead of 99% decreasing by 33% per charge. This change was made because the set bonus proved so valuable it was not possible to upgrade out of the set into tier 12. To compensate, changes have been made to Starfire and Wrath (listed at the top of the druid class section).
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